This entry covers the 2002 release of Sid Meier´s Civilization: The Boardgame by Eagle Games. This game is unrelated to the similarly named 2010 FFG game Sid Meier's Civilization: The Board Game.
A boardgame version of the award-winning PC strategy game. Create a civilization to stand the test of time! The game begins in 4000 BC where the players found a pair of villages of a fledgling people.
Each player’s civilization :
- Explores the world around them, discovering resources and the native people that defend them.
- Expands by sending settlers out to create new cities.
- Researches new technologies to gain advantages over the other players.
- Builds unique “Wonders of the World”.
- Increases the size of their cities (4 sizes from village to metropolis) to increase production.
- Builds military units to defend what’s theirs, and to conquer what’s not.
Features:
- 2 sets of rules (standard, and advanced) allow anyone to play the game.
- 784 plastic pieces featuring 22 different, professionally sculpted playing pieces that represent cities, settlers, armies, navies, artillery, and air units from 4 different eras.
- Over 100 full color Technology and Wonder cards.
- A giant 46” x 36” gameboard featuring the artwork of Paul Niemeyer.
This game has been reimplemented in 2007 as Civilization CHR ("open source" project)