(Allies can be attacked and can't be defended with [Defense]. They are destroyed when they have taken damage equal to their [Life]. At end of turn, heal all damage dealt to Blasmophet.)
Once per Turn Action - 0: Attack
Whenever Blasmophet attacks, you may banish a Shadow card from yoru hand. If you do, you may banish a card from the defending hero's soul.
Near Mint Unlimited Normal - $0.30
Lightly Played Unlimited Normal - $0.30
Moderately Played Unlimited Normal - $0.30
Heavily Played Unlimited Normal - $0.20
Damaged Unlimited Normal - $0.20